<?xml version="1.0" encoding="ISO-8859-1"?>
<rss version="2.0">
	<channel>
		<title>SecretUI - Latest Updated list</title>
		<link>http://www.secretui.com</link>
		<description>SecretUI Interfaces, Layouts, Skins, AddOns, Mods &amp; Community.</description>
		<language>en</language>
		<generator>SecretUI</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, SecretUI</copyright>
		<image>
			<url>/images/style_secretui/misc/rss.jpg</url>
			<title>SecretUI</title>
			<link>http://www.secretui.com</link>
		</image>
		<webMaster>no-reply@SecretUI</webMaster>
				<item>
			<title><![CDATA[Valyrie's Repair Buddy (v1.0)]]></title>
			<link>http://www.secretui.com/downloads/info99-v1.0.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Initial release&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Valyrie's Repair Buddy&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;You can always donate through this page: http://hem.bredband.net/Valyrie/&lt;br /&gt;&lt;br /&gt;Description&lt;br /&gt;This mod will help you see when you got any breaking items and also repair them for you when you visit any vendor.&lt;br /&gt;Unfortunately there doesn't seem to be any API to repair items inside anima-wells from code, so you still have to manually press the repair button at the wells, but the icon should at least make you remember to do it.&lt;br /&gt;&lt;br /&gt;Current features&lt;br /&gt;* Visual indicator showing whenever you have any breaking/broken items (can be hidden in the options window)&lt;br /&gt;* Will auto-repair all your breaking/broken items whenever you visit a vendor (can be turned off in the options window)&lt;br /&gt;* Left-click the icon will open the settings window&lt;br /&gt;* Settings window can also be opened by typing '/RBY settingswindow' in the chat window&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;Unpack the .zip archive into &lt;your Secret World Directory&gt;\Data\Gui\Customized\Flash\ folder, overwrite if files already exists&lt;br /&gt;&lt;br /&gt;Note: If you choose to hide the visual repair indicator then the only way to get back to the settings window is to type '/RBY settingswindow' in the normal chat window&lt;br /&gt;&lt;br /&gt;If you still have problems opening the settings window, verify that the 'RBY' file is inside your &lt;TSW installdir&gt;\Scripts-folder, if not you have to copy it from the RepairBuddy folder to the Scripts folder manually&lt;br /&gt;&lt;br /&gt;It should look like this:&lt;br /&gt;\Data\Gui\Customized\Flash\RepairBuddy\CharPrefs.xml&lt;br /&gt;\Data\Gui\Customized\Flash\RepaidBuddy\Modules.xml&lt;br /&gt;\Data\Gui\Customized\Flash\RepairBuddy\RepairBuddy.swf&lt;br /&gt;\Data\Gui\Customized\Flash\RepairBuddy\RBY&lt;br /&gt;\Data\Gui\Customized\Flash\RepairBuddy\readme.txt&lt;br /&gt;&lt;TSW installdir&gt;\Scripts\RBY&lt;br /&gt;&lt;br /&gt;If you had TSW run...</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info99-v1.0.html</guid>
			
			<pubDate>Fri, 17 May 2013 18:49:54 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[TSWACT (1.1)]]></title>
			<link>http://www.secretui.com/downloads/info90-1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;version 1.1&lt;br /&gt;Added in-game ACT icon&lt;br /&gt;&lt;br /&gt;version 1.0.4&lt;br /&gt;Added capturing of evades&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This addon is a helper for the Advanced Combat Tracker (ACT) combat log parser.  It allows the ACT TSW plugin to accurately determine when combat starts and ends.  It also allows the plugin to determine the character name for yourself and your team/raid mates.  The plugin has no in-game user interface, it just collects events and writes them to the ClientLog.txt file in your main TSW game folder.&lt;br /&gt;&lt;br /&gt;In order for this addon to work you need to change the settings in the dbDebug.conf file in your TSW game folder.  The settings you need to change (and their new values and marked in bold below:&lt;br /&gt;&lt;br /&gt;DebugLevel=4&lt;br /&gt;CallTrace=false&lt;br /&gt;TypeMode=select&lt;br /&gt;AssertMode=abort&lt;br /&gt;DateStamp=true&lt;br /&gt;PrefixLevel=3&lt;br /&gt;PrefixColors=false&lt;br /&gt;PrintModule=true&lt;br /&gt;PrintFlush=true&lt;br /&gt;PrintType=true&lt;br /&gt;LogFile=ClientLog.txt &lt;br /&gt;Log4cxxFormat=true&lt;br /&gt;&lt;br /&gt;There is a modified dbDebug.conf file in the addon zip package, so you can just copy this file over the one in your TSW game folder if you don't want to edit the current file.&lt;br /&gt;&lt;br /&gt;Please note that this addon will only work if you have version 1.0.4.0 or later of the TSW plugin installed in your ACT parser.</description>
			<author>Boorish</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info90-1.1.html</guid>
			
			<pubDate>Sat, 11 May 2013 14:03:06 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Valyrie's Friends Enhanced (v2.0)]]></title>
			<link>http://www.secretui.com/downloads/info68-v2.0.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 2.0&lt;br /&gt;* Player information (notes, preferred roles and so on) is now being stored &quot;per account&quot; instead of &quot;per character&quot; as before, meaning that you will no longer need to sync this information between different characters as long as they all are on the same TSW account.&lt;br /&gt;  If you want to get the notes to another account or PC then you still have to use the Export/Import feature in the Settings tab. Note: mod settings is still being saved &quot;per character&quot;&lt;br /&gt;* Fixed a bug that stopped you from importing previously exported player information&lt;br /&gt;* Support for Vipers They Come And Go mod. If you have that mod installed and set it to &quot;slave mode&quot; then it will handle the actual display of all the player log in/out announcements instead of my Friends mod. The benefits of this is that you can get more control of the message presentation (position, color, timestamp and such)&lt;br /&gt;* Merged Friendsnotes and Cabalnotes (for the same player) so they always will show the same info no matter what tab you are in&lt;br /&gt;* All players specifically set to being monitored for logging in will now have their login announcement in purple color to stand out more (assuming you are not using TCAG in slave mode)&lt;br /&gt;* Code overhaul to make it more efficient and also easier to update in the future&lt;br /&gt;&lt;br /&gt;Version 1.8&lt;br /&gt;* All views will now remember their last used column sort&lt;br /&gt;* Support for notifying on screen when Friends and/or Cabals log in and/or out. &lt;br /&gt;  This is controlled with both global settings (See 'Settings' tab, default off)&lt;br /&gt;  and personal settings (right click on a name and select 'Announce log in/out, default off).&lt;br /&gt;  The personal settings will override the global ones, meaning that if you set global&lt;br /&gt;  settings to not announce when any Friend is logging in, but then selecting to Announce logging in&lt;br /&gt;  on a specific Friend (player) then it will announce when he/she actually logs in.&lt;br /&gt;  Note: the monitoring doesn't seem to work all the time; I t...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Valyrie's Friends Enhanced &lt;br /&gt;VFE extends the original Friends menu by adding some much needed functionality.&lt;br /&gt;It will replace the standard Friends.swf file and will therefore not work with any other (possible) add-ons that does the same.&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;&lt;br /&gt;What's new in this version&lt;br /&gt;* Player information (notes, preferred roles and so on) is now being stored &quot;per account&quot; instead of &quot;per character&quot; as before, meaning that you will no longer need to sync this information between different characters as long as they all are on the same TSW account. If you want to get the notes to another account or PC then you still have to use the Export/Import feature in the Settings tab. Note: mod settings is still being saved &quot;per character&quot;&lt;br /&gt;* Fixed a bug that stopped you from importing previously exported player information&lt;br /&gt;* Support for Vipers They Come And Go mod. If you have that mod installed and set it to &quot;slave mode&quot; then it will handle the actual display of all the player log in/out announcements instead of my Friends mod. The benefits of this is that you can get more control of the message presentation (position, color, timestamp and such)&lt;br /&gt;* Merged Friendsnotes and Cabalnotes (for the same player) so they always will show the same info no matter what tab you are in&lt;br /&gt;* All players specifically set to being monitored for logging in will now have their login announcement in purple color to stand out more (assuming you are not using TCAG in slave mode)&lt;br /&gt;* Code overhaul to make it more efficient and also easier to update in the future&lt;br /&gt;&lt;br /&gt;Note: If you have several characters and know one of them has the most up to date player information (custom notes, preferred roles and similar) then you should log-in with this character first afte...</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info68-v2.0.html</guid>
			
			<pubDate>Thu, 09 May 2013 08:00:54 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[BooWarnings (1.0)]]></title>
			<link>http://www.secretui.com/downloads/info98-1.0.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.0&lt;br /&gt;&lt;br /&gt;Added ability to move text and buff counters.&lt;br /&gt;Added Skill cooldown finished popups above character&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This mod informs you about important events in certain boss fights. For example it will notify you when the reflective shield in the Machine Tyrant fight is about to appear. Currently it contains warnings for Hell Eternal, Hell Raised and the NY Raid.&lt;br /&gt;&lt;br /&gt;- Boorish</description>
			<author>Boorish</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info98-1.0.html</guid>
			
			<pubDate>Sat, 27 Apr 2013 13:40:16 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Valyrie's Tradewindow Enhanced (v1.1)]]></title>
			<link>http://www.secretui.com/downloads/info97-v1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Initial version&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Valyrie's Tradewindow Enhanced - v1.1&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;You can always donate through this page: http://hem.bredband.net/Valyrie/&lt;br /&gt;&lt;br /&gt;Description&lt;br /&gt;This mod will add thousands separators to the sums of PAX you are trading in the normal trade window, thus making it much easier to see how much cash you will give/get and not having to count all the zeroes.&lt;br /&gt;&lt;br /&gt;What's new in this version&lt;br /&gt;&lt;br /&gt;* Fixed a bug where PAX amounts consisting of eight or nine numbers would be handled wrong&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Current features&lt;br /&gt;&lt;br /&gt; All PAX you want to send to another player will be shown with thousands separators&lt;br /&gt; All PAX any other player want to send to you will be shown with thousands separators&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Usage&lt;br /&gt;Simply open the trade window as usual&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;Unpack the .zip archive into &lt;your Secret World Directory&gt;\Data\Gui\Customized\Flash\ folder, overwrite if files already exists&lt;br /&gt;&lt;br /&gt;It should look like this:&lt;br /&gt;\Data\Gui\Customized\Flash\TradeController.swf&lt;br /&gt;&lt;br /&gt;If you had TSW running when copying these files, then do a /reloadui and it should work!&lt;br /&gt;&lt;br /&gt;Uninstallation&lt;br /&gt;Delete the \Data\Gui\Customized\Flash\TradeController.swf file&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;/Valyrie</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info97-v1.1.html</guid>
			
			<pubDate>Mon, 22 Apr 2013 21:56:52 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Valyrie's RAIDR (v1.1)]]></title>
			<link>http://www.secretui.com/downloads/info96-v1.1.html</link>
			<description>Valyrie's RAIDR aka RAID Reminder - v1.1&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;You can always donate through this page: http://hem.bredband.net/Valyrie/&lt;br /&gt;&lt;br /&gt;Description&lt;br /&gt;This mods sole purpose is to warn the raid leader if the loot type is not set to Master Looter when entering specific zones.&lt;br /&gt;Currently it only monitors for one zone, but I will make updates when other raids get released.&lt;br /&gt;&lt;br /&gt;What's new in this version&lt;br /&gt;* Added &quot;N'Gha-Pei the Corpse-Island&quot; to zones being monitored&lt;br /&gt;&lt;br /&gt;Current features&lt;br /&gt;* Group/raid leaders that enters a monitored zone without ML being active will get an onscreen question if they want to switch loot type&lt;br /&gt;* If you resurrect or teleports around inside the zone then the mod will check once again if ML is not active and remind you if not&lt;br /&gt;* Choosing &quot;No&quot; on the Master Looter question will make it stop nagging you again until you leave the zone (and comes back)&lt;br /&gt;* Zones monitored: &quot;Manhattan Exclusion Zone&quot;, &quot;N'Gha-Pei the Corpse-Island&quot;&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;Unpack the .zip archive into &lt;your Secret World Directory&gt;\Data\Gui\Customized\Flash\ folder, overwrite if files already exists&lt;br /&gt;&lt;br /&gt;It should look like this:&lt;br /&gt;\Data\Gui\Customized\Flash\RAIDR\CharPrefs.xml&lt;br /&gt;\Data\Gui\Customized\Flash\RAIDR\Modules.xml&lt;br /&gt;\Data\Gui\Customized\Flash\RAIDR\RAIDR.swf&lt;br /&gt;\Data\Gui\Customized\Flash\RAIDR\readme.txt&lt;br /&gt;&lt;br /&gt;If you had TSW running when copying these files, then you must quit the game completely and then restart it or the addon won't work properly!&lt;br /&gt;&lt;br /&gt;Uninstallation&lt;br /&gt;Delete the \Data\Gui\Customized\Flash\RAIDR folder&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;/Valyrie</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info96-v1.1.html</guid>
			
			<pubDate>Mon, 15 Apr 2013 21:14:40 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Valyrie's Lock Defensive Target (v2.0)]]></title>
			<link>http://www.secretui.com/downloads/info94-v2.0.html</link>
			<description>Valyrie's Lock Defensive Target - v2.0&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;You can always donate through this page: http://hem.bredband.net/Valyrie/&lt;br /&gt;&lt;br /&gt;Description&lt;br /&gt;This mod gives you the ability to &quot;lock&quot; your selected Defensive Target (usually the tank), meaning that the selection persists through death/zoning and so on.&lt;br /&gt;The &quot;lock&quot; will continue to be applied until you manually remove it.&lt;br /&gt;When no &quot;lock&quot; has been applied the mod doesn't do anything at all and the default defensive target mechanism is completely unaffected.&lt;br /&gt;&lt;br /&gt;-&gt; A big thanks to  for the great graphics for this mod! &lt;-&lt;br /&gt;&lt;br /&gt;What's new in this version&lt;br /&gt;What's new in this version&lt;br /&gt;* You can now &quot;lock&quot; yourself as the defensive target by holding the SHIFT key and press the F1 or the ALT key (assuming that you are using the default TSW key bindings)&lt;br /&gt;* Whenever you have a &quot;locked&quot; defensive target there will be an info-bar with that players name (even when you are out of range or dead). This is configurable through the Settings window; you can turn it off if you don't want it (default is being displayed)&lt;br /&gt;* Whenever you have a &quot;locked&quot; defensive target there will be a visual indicator floating above that players head to help you find him/her easily. This is configurable through the Settings window; you can turn it off if you don't want it (default is being displayed)&lt;br /&gt;* Support for Vipers Topbar mod&lt;br /&gt;* The info-bar can be positioned anywhere on screen by holding the left mousebutton on it and dragging&lt;br /&gt;* Right-click on the padlock icon in the info-bar (or left-click on the VTIO icon) to open up the Settings window&lt;br /&gt;* Left-click on the padlock icon in the info-bar to remove/unlock currently locked defensive target&lt;br /&gt;* Choose between several different visual indicators (in the Settings window) for your locked defensive target. I even included a super-special-awesome surprise for all of you to play with :P&lt;br /&gt;* If you do not use Vipers Topbar mod and choose to hide the info-bar then you can still get into the Settings window with the slash command '/LDT settingswindow' (assuming you have copied the LDT file to your &lt;TSWInstallDir&gt;\Scripts\ folder)&lt;br /&gt;&lt;br /&gt;Current features&lt;br /&gt;&lt;br /&gt; Select and &quot;lock&quot; your defensive target by holding the SHIFT key while clicking on any player character (except your own)&lt;br /&gt; While &quot;locked&quot; the mod will re-apply the defensive target selection after player zoning (and DT is close by)&lt;br /&gt; While &quot;locked&quot; the mod will re-apply the defensive target selection after player death (and DT is close by)&lt;br /&gt; While &quot;locked&quot; the mod will re-apply the defensive target selection after player got out of range of the DT and then got back close again&lt;br /&gt; &quot;Lock&quot; yourself as the defensive target by holding the SHIFT key and press the F1 or the ALT key&lt;br /&gt; Whenever you have a &quot;locked&quot; defensive target there will be an info-bar with that players name (even when you are out of range or dead). This is configurable through the Settings window; you can turn it off if you don't want it (default is being displayed)&lt;br /&gt; Whenever you have a &quot;locked&quot; defensive target there will be a visual indicator floating above that players head to help you find him/her easily. This is configurable through the Settings window; you can turn it off if you don't want it (default is being displayed)&lt;br /&gt; Support for Vipers Topbar mod&lt;br /&gt; The info-bar can be positioned anywhere on screen by holding the left mousebutton on it and dragging&lt;br /&gt; Right-click on the padlock icon in the info-bar (or left-click on the VTIO icon) to open up the Settings window&lt;br /&gt; Left-click on the padlock icon in the info-bar OR hold SHIFT and click beside any character to remove/unlock currently locked defensive target&lt;br /&gt; Choose between several different visual indicators (in the Settings window) for your locked defensive target&lt;br /&gt; Slash command '/LDT settingswindow' (assuming you have copied the LDT file to your &lt;TSWInstallDir&gt;\Scripts\ folder)&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;Unpack the .zip archive into &lt;your Secret World Directory&gt;\Data\Gui\Customized\Flash\ folder, overwrite if files already exists.&lt;br /&gt;If you want to use the slash command you also have to manually copy the LDT file to your &lt;TSWInstallDir&gt;\Scripts\ folder&lt;br /&gt;&lt;br /&gt;It should look like this:&lt;br /&gt;\Data\Gui\Customized\Flash\LockDefensiveTarget\CharPrefs.xml&lt;br /&gt;\Data\Gui\Customized\Flash\LockDefensiveTarget\LockDefensiveTarget.swf&lt;br /&gt;\Data\Gui\Customized\Flash\LockDefensiveTarget\Modules.xml&lt;br /&gt;\Data\Gui\Customized\Flash\LockDefensiveTarget\readme.txt&lt;br /&gt;&lt;TSWInstallDir&gt;\Scripts\LDT&lt;br /&gt;&lt;br /&gt;If you had TSW running when copying these files, then you must quit the game completely and then restart it or the addon won't work properly!&lt;br /&gt;&lt;br /&gt;Uninstallation&lt;br /&gt;Delete the \Data\Gui\Customized\Flash\LockDefensiveTarget folder&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;/Valyrie</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info94-v2.0.html</guid>
			
			<pubDate>Mon, 15 Apr 2013 17:59:52 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Inventory Sort (1.1)]]></title>
			<link>http://www.secretui.com/downloads/info95-1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Changelog for v1.1:&lt;br /&gt;Sorting for bags other than default now possible&lt;br /&gt;Sorting of the bank inventory now possible but without item type splitting&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Inventory Sort is basically a clone of BagSort which fixes 2 things that have annoyed me for a while, namely the blocking of the client while sorting and reloading of the UI causing the inventory to break.&lt;br /&gt;&lt;br /&gt;Download Version 1.1:&lt;br /&gt;Sykja_InventorySort_1.1.zip&lt;br /&gt;SecretUI&lt;br /&gt;Curse&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;Adds sort button to bags and bank.&lt;br /&gt;Client continues running while the sort takes place.&lt;br /&gt;Has two modes of layout for the sorted items (see screenshots, not in bank).&lt;br /&gt;Supports Vipers TopBar.&lt;br /&gt;If TopBar is not installed, the options can alternatively be accessed using &quot;/option SykjaSortOptionsVisible true&quot;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sort order:&lt;br /&gt;Item Type&lt;br /&gt;QL&lt;br /&gt;Color&lt;br /&gt;Sellprice&lt;br /&gt;Stacksize&lt;br /&gt;Name&lt;br /&gt;</description>
			<author>Sykja</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info95-1.1.html</guid>
			
			<pubDate>Fri, 05 Apr 2013 16:33:39 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[They Come And Go (1.2.0)]]></title>
			<link>http://www.secretui.com/downloads/info82-1.2.0.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.2.0&lt;br /&gt;&lt;br /&gt;New option called &quot;Slave mode&quot; added. Will allow other add-ons to send online/offline messages to TCAG to use the display modes available in TCAG (so they don't have to make something similar, when I can just open up my add-on for it). Enabling slave mode means TCAG will no longer report on its own and only process messages from other add-ons.&lt;br /&gt;Look forward to an upcoming version of Valyrie's Friends Enhanced which will take advantage of this.&lt;br /&gt;Changed the options window code to a newer version.&lt;br /&gt;Slightly adjusted the test message system (for instance the messages are now cleared on stop).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.3&lt;br /&gt;&lt;br /&gt;Actually fixed the issue with right aligned text placed close to the right border of the screen.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.2&lt;br /&gt;&lt;br /&gt;Fixed dedicated window resetting its position if placed too far to the right.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.1&lt;br /&gt;&lt;br /&gt;Added option for controlling the text alignment.&lt;br /&gt;Added option for setting the time it takes for the text to appear.&lt;br /&gt;Added option for setting the time it takes for the text to fade out.&lt;br /&gt;Added option for setting the amount of pixels it will travel when sliding in from either side.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.0&lt;br /&gt;&lt;br /&gt;New dedicated window option for showing the messages. This one is super sexy! :P&lt;br /&gt;Lovely options UI instead of slash commands (those have gone away, but it can still open/close the options window).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.1&lt;br /&gt;&lt;br /&gt;Fixed so people on your ignore list won't show notifications. This happened when a friend was added to your ignore list. Funcom doesn't remove the friend from the friends list in that case and thus my add-on didn't know any better.&lt;br /&gt;Now keeps the different lists up-to-date during gameplay.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.0&lt;br /&gt;&lt;br /&gt;Initial release.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This add-on will allow you to get a message posted to the FIFO message system (the messages that appear near the top of your screen) or to a dedicated window whenever a friend or guild member goes on- or offline.&lt;br /&gt;&lt;br /&gt;You can toggle the messages for when friends come online, when they go offline and when guild members come online and when when they go offline.&lt;br /&gt;&lt;br /&gt;If you have a guild member also added as a friend it will only show the friend message and not the guild message as well.&lt;br /&gt;&lt;br /&gt;You can also set a bunch of options for the dedicated window to make it fit your liking.</description>
			<author>Viper</author>
			<category domain="http://www.secretui.com">Misc</category>
			<guid>http://www.secretui.com/downloads/info82-1.2.0.html</guid>
			
			<pubDate>Tue, 02 Apr 2013 15:29:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[InventoryList (1.1.1)]]></title>
			<link>http://www.secretui.com/downloads/info89-1.1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;1.1.1&lt;br /&gt;Fixed issue preventing item deletion.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1.1&lt;br /&gt;Rewrote parts of the MultiColumnListView for performance. Scrolling and resizing are now much faster after the initial load.&lt;br /&gt;Equipped items and items from the Assembly window are now shown.&lt;br /&gt;Added a column indicating which inventory contains the item.&lt;br /&gt;If the bank window is open, the addon will now show your bank items as well (but not Cabal Bank items).&lt;br /&gt;If the bank window is open, right clicking items in the Inventory will swap them to the Bank, and vice versa.&lt;br /&gt;The icon column can now be used to sort by the inventory's original order (probably not terribly useful).&lt;br /&gt;Added three drop targets that can be used to move items amongst inventories.&lt;br /&gt;Fixed that tooltips could get stuck open if visible when the Addon's hotkey was pressed.&lt;br /&gt;Fixed various text clipping and tooltip issues.&lt;br /&gt;Fixed that buttons responded on mouseDown instead of mouseUp.&lt;br /&gt;Decreased transparency to help with readability.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1.0.2&lt;br /&gt;Fixed an issue that could cause an extraneous &quot;undefined&quot; item to appear under certain circumstances.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1.0.1&lt;br /&gt;Apparently, marking all columns as non-resizable caused the header to stick out past the right edge of the window. Fixed.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;1.0&lt;br /&gt;Initial release.&lt;br /&gt;Performance when resizing or scrolling is very poor. This seems to be a &quot;feature&quot; of the game's MultiColumnListView, and there does not appear to be anything I can do about it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;An alternate inventory view presenting all items in a detailed table.&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;&lt;br /&gt;All items in one list including Assembly, Equipment, and Bank&lt;br /&gt;Item details as columns&lt;br /&gt;Sort by any number of columns&lt;br /&gt;Search items by name&lt;br /&gt;Choose large or small row size&lt;br /&gt;Choose number of rows to show&lt;br /&gt;Supports all normal item interactions (dragging, splitting, etc.)&lt;br /&gt;Almost fully internationalized&lt;br /&gt;Integrates with Topbar Information Overload's Addon Manager&lt;br /&gt;Can be opened by a hotkey&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Things that may not be obvious:&lt;br /&gt;&lt;br /&gt;The arrows at the top right of columns indicate the sort order. The brighter the arrow, the earlier in the sort order. When you click a column header (the word, not the arrow), that column becomes the first in the sort order and the rest are shifted accordingly.&lt;br /&gt;The item type for some items is blank. The game internally calls all of these &quot;Normal&quot;. I have not yet investigated if there is other data that could be used in place of &quot;Normal&quot;/blank.&lt;br /&gt;If you are not using Topbar Information Overload, the addon's icon can be repositioned by holding CTRL and dragging it.&lt;br /&gt;The hotkey to open this addon is your normal inventory hotkey (defaults to 'I') plus CTRL.&lt;br /&gt;The little two-line button at the bottom center is a resize widget. Drag it up and down to change the number of rows.&lt;br /&gt;The stack number overlay has been removed from the item icons. It is a column in the table (Count).&lt;br /&gt;Abbreviated headers and any words that run longer than the column width have tooltips so you can see the full text by hovering over them.&lt;br /&gt;Searching by name merely shifts items that match up to the top of the list. It does not provide any other visual feedback on items that do or do not match.&lt;br /&gt;Even though bank items are shown, this is not a bank replacement. You still need to use the bank window to sell and mail items, access the cabal bank, and most other bank-specific actions.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;Source code is av...</description>
			<author>Aedani</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info89-1.1.1.html</guid>
			
			<pubDate>Wed, 20 Mar 2013 03:23:49 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Don't Make Me Wait (1.0.1)]]></title>
			<link>http://www.secretui.com/downloads/info93-1.0.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.0.1&lt;br /&gt;&lt;br /&gt;Includes an actual &quot;add-on&quot; now which makes sure that the values won't get changed.&lt;br /&gt;Now shows up in Topbar Information Overload's Add-on Manager.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.0&lt;br /&gt;&lt;br /&gt;Initial release.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Are you annoyed that you have to wait 5 seconds after you've loaded to actually do anything, because the game decides it needs to waste your time by fading in the gameworld, instead of just letting you play?&lt;br /&gt;Yeah, I have no idea who decided that would be a good idea... Regardless here's the solution!&lt;br /&gt;&lt;br /&gt;As a bonus it also allows you to set the delay for tooltips showing up all the way down to 0 in the game's interface options, instead of being forced to wait at least half a second for them to start showing up (as you can't go lower than 0.5 seconds in the options per default).</description>
			<author>Viper</author>
			<category domain="http://www.secretui.com">Misc</category>
			<guid>http://www.secretui.com/downloads/info93-1.0.1.html</guid>
			
			<pubDate>Tue, 19 Mar 2013 16:00:12 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ColorblindTweaks (1.0.5)]]></title>
			<link>http://www.secretui.com/downloads/info76-1.0.5.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;1.0.5&lt;br /&gt;* Updated for patch 1.6.1&lt;br /&gt;&lt;br /&gt;1.0.4&lt;br /&gt;* Updated for patch 1.5.1&lt;br /&gt;&lt;br /&gt;1.0.3&lt;br /&gt;* Updated for patch 1.5&lt;br /&gt;&lt;br /&gt;1.0.2&lt;br /&gt;* Updated for patch 1.4.1&lt;br /&gt;&lt;br /&gt;1.0.1&lt;br /&gt;* Updated for patch 1.4&lt;br /&gt;&lt;br /&gt;1.0&lt;br /&gt;* Initial release&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This mod aims to help out colorblind players (or others who just like the feature set, of course), and raise Funcom's awareness of the items that are troublesome.&lt;br /&gt;&lt;br /&gt;Current tweaks are as follows:&lt;br /&gt;&lt;br /&gt;Add the rarity level (Uncommon, Rare, Epic, etc) of items and attachments to their QL tags. For items that do not have QL levels, this information is added after the item's name.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Please do let me know what other tweaks I should look in to. I will try to respond with either an implementation or an acknowledgement that the feature is not possible with the game's current engine. I am not personally colorblind, so I can only work from other people's suggestions.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Important note! This mod replaces &quot;PrecompiledClasses.swf&quot;, which is basically the heart of the user interface. Every time the game client updates that file, this mod will have to be updated to pull in those changes as well. Note that this also means that this mod is not going to be compatible with any other mod that changes the precompiled classes.&lt;br /&gt;AFTER A GAME UPDATE PATCH, IF ANYTHING AT ALL ISN'T WORKING, TRY REMOVING THIS MOD FIRST!&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;Source code is available via git from curseforge.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;If possible, please try to use the official forum for discussion in order to consolidate potentially useful information in one place.</description>
			<author>Aedani</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info76-1.0.5.html</guid>
			
			<pubDate>Sun, 17 Mar 2013 21:11:08 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[HighContrastPatcher (1.1)]]></title>
			<link>http://www.secretui.com/downloads/info74-1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;1.1&lt;br /&gt;* Updated with the 1.6.1 source.&lt;br /&gt;&lt;br /&gt;1.0&lt;br /&gt;* Initial release.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This mod does two simple things to the patcher:&lt;br /&gt;1. Raises the alpha of the white background from 70 to 90.&lt;br /&gt;2. Strips out all the color tags from the patch notes text, resulting in only black text with blue links.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;Source code is available via git from curseforge.&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;If possible, please try to use the official forum for discussion in order to consolidate potentially useful information in one place.</description>
			<author>Aedani</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info74-1.1.html</guid>
			
			<pubDate>Sun, 17 Mar 2013 18:24:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Nametag Overload (1.1.3)]]></title>
			<link>http://www.secretui.com/downloads/info91-1.1.3.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.1.3&lt;br /&gt;&lt;br /&gt;Fixed &quot;Only show healthbars of friendlies with less than 100% health&quot; so it works properly.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.2&lt;br /&gt;&lt;br /&gt;Fixed hiding friendly NPC names also hiding player names.&lt;br /&gt;Fixed positioning issue with the barrier bar within the healthbar when targeting something with a barrier on it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.1&lt;br /&gt;&lt;br /&gt;Fixed pet/NPC settings not working properly in some cases.&lt;br /&gt;Added option to have health values separated by , each 3 digits.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.0&lt;br /&gt;&lt;br /&gt;Removed another graphical layer from the healthbar, so that's 4 less layers compared to the standard healthbars.&lt;br /&gt;Optimised some processing, thus reducing CPU load.&lt;br /&gt;Replaces the &quot;&#259;&quot; character with &quot;&quot; until I can get around to putting the correct character into the font.&lt;br /&gt;Icons next to the name should align much better now.&lt;br /&gt;Fixed some colour issues with the state graphics.&lt;br /&gt;Fixed NPC name/healthbar display options to work correctly at all times.&lt;br /&gt;The always show selected targets on top function has been improved.&lt;br /&gt;Added pet name/healthbar display options.&lt;br /&gt;Added the option to disable the always show selected targets on top.&lt;br /&gt;Added ability to only show healthbar text for your selected targets.&lt;br /&gt;States, resoruces and castbar now have an Y offset option.&lt;br /&gt;Added two new identifiers for the healthbar text string: $barrier and $ - read the help in-game on how to use.&lt;br /&gt;Added a barrier container text string which can be used with the $ identifier in the healthbar text string and only shows when a barrier is active.&lt;br /&gt;The anchor now gets its position saved.&lt;br /&gt;Fixed issue that could happen when opening options/help window for the first time.&lt;br /&gt;Updated wording of options regarding placing enemy nametags back into view when off-screen.&lt;br /&gt;Updated a few pieces regarding icon handling.&lt;br /&gt;Stuff I've forgot...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.1&lt;br /&gt;&lt;br /&gt;Fixed...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Nametag Overload changes the nametags/healthbars to give you more information, look better and allow for greater customisation.&lt;br /&gt;Note that the add-on respects the nametag settings you've choosen in Interface Options for the game.&lt;br /&gt;&lt;br /&gt;The many changes:&lt;br /&gt;Entirely new graphics for the healthbar.&lt;br /&gt;Option to add percent (25%, 50% and 75%) dividers within the healthbar.&lt;br /&gt;Increased the size slightly for the healthbar and text.&lt;br /&gt;Option to show text inside the bar. You can create your own string by using identifiers that will get replaced with the correct values. Read the in-game help on how to use this (click the question mark button next to the close button of the options window).&lt;br /&gt;Option to show the health percentage out to the right with different options to control it.&lt;br /&gt;Option to highlight your selected target.&lt;br /&gt;Smoother colour transition in the healthbar.&lt;br /&gt;Option to not show the healthbar for friendly NPCs unless theyre targeted.&lt;br /&gt;Option to not show the name for friendly NPCs unless theyre targeted.&lt;br /&gt;Option to adjust the scale of the name text.&lt;br /&gt;Option to set the draw distance for nametags.&lt;br /&gt;Option to only show healthbars for friendlies below 100% health, otherwise they are hidden.&lt;br /&gt;Reduces the alpha of the bar for dead entities.&lt;br /&gt;Grays out the text of dead entities.&lt;br /&gt;Option to remove the nametag of dead entities.&lt;br /&gt;Always puts your active target on top of the nametags.&lt;br /&gt;Option to show states, castbar and resources for all entities, not only your target.&lt;br /&gt;States graphics made clearer.&lt;br /&gt;The shield/barrier portion of the bar is now light blue/cyan instead of yellow (making it stand out more) and won't fill up the healthbar when partially off-screen to the right.&lt;br /&gt;States can now be shown even if you don't have weapon resource indicators enabled.&lt;br /&gt;Option to put enemy nametags back into view if they would otherwise be off-screen. Can be shown at a specific (freely movable) anchor or at your mouse cursor....</description>
			<author>Viper</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info91-1.1.3.html</guid>
			
			<pubDate>Sun, 17 Mar 2013 15:46:11 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Deck Manager (1.3.0: Pre-release 14)]]></title>
			<link>http://www.secretui.com/downloads/info14-1.3.0Pre-release14.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.3.0: Pre-release 14&lt;br /&gt;Please read all pre-release update notes as they contain important information about all the changes.&lt;br /&gt;&lt;br /&gt;Added support for the whip aux weapon.&lt;br /&gt;The group dropdown now works properly in the &quot;Save New Deck&quot; and &quot;Import Deck&quot; windows.&lt;br /&gt;Icon (when not using Topbar Information Overload) should no longer disappear in some cases.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.3.0: Pre-release 13&lt;br /&gt;&lt;br /&gt;Collapsed groups now show the correct deck count when searching.&lt;br /&gt;You can no longer make enter mess up the search field.&lt;br /&gt;Remove From Group added to the group popup menu.&lt;br /&gt;The currently selected group for the deck is now highlighted in the group popup menu.&lt;br /&gt;The group popup will also highlight the selected deck.&lt;br /&gt;Only one popup menu should be visible at a time now.&lt;br /&gt;Group dropdown added to the save/edit and import deck dialogs.&lt;br /&gt;Favourite popup menu now lists 24 decks before adding a scrollbar (this will become an option later on).&lt;br /&gt;Fixed issue when saving new decks with no alias during the same session.&lt;br /&gt;Some corrections done to the data set to make sure everything is in order.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.3.0: Pre-release 12&lt;br /&gt;Some things worth noting:&lt;br /&gt;&lt;br /&gt;The backup/restore functionality has not been updated to include groups and deck aliases. Weapon IDs arent saved either, however these will get generated automatically when you restore a backup and reload the UI (meaning if youve switched the weapon order that will have to be re-done).&lt;br /&gt;Group functionality is missing from the add/edit dialog, so the only way to deal with groups right now is through Shift + right click on the decks.&lt;br /&gt;You cant remove a deck from a group currently.&lt;br /&gt;Make sure you install the new script file if you want to use the slash command (remember this can now be used to switch decks).&lt;br /&gt;There might be a quirk with the check if your deck matches current equipped abilities...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Make sure to read the included readme.txt file on how to update this add-on with the 1.1 patch!&lt;br /&gt;&lt;br /&gt;Tired of Gear Manager bugging out? Being limited to very few slots for storing builds? Being forced to also store gear layout even though you use the same gear for multiple decks?&lt;br /&gt; &lt;br /&gt;Well, here's the solution: Deck Manager.&lt;br /&gt; &lt;br /&gt;Plain and simple it will allow you to save your own custom decks containing only your active and passive abilities. And there's no limit to how many you can create.&lt;br /&gt; &lt;br /&gt;Simply click the icon which sort of looks like some cards (not really, I will improve it) to the left of the compass and it will open up. The rest should make sense.</description>
			<author>Viper</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info14-1.3.0Pre-release14.html</guid>
			
			<pubDate>Fri, 15 Mar 2013 14:45:42 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Valyrie's Master Planner Reminder (v1.1)]]></title>
			<link>http://www.secretui.com/downloads/info92-v1.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;* Fix: the /camp command handling should actually work as intended now  &lt;br /&gt;  (assuming you also have copied the &lt;MOD dir&gt;\Scripts\camp file to the &lt;TSW install dir&gt;\Scripts folder).&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Valyrie's Master Planner Reminder - v1.1&lt;br /&gt;&lt;br /&gt;When activated, this mod tries to warn you before you change gear/clothes/abilities and break an ongoing Master Plan run.&lt;br /&gt;&lt;br /&gt;NOTE: There are many ways that you can break MP and this mod is not covering 100% of those, but it should help minimize those &quot;I wonder how this new cool item X that just dropped looks like equipped?... oops&quot; moments.&lt;br /&gt;For example, currently it can't detect players equipping gear from a pinned (and thus always visible) inventory bag!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop an add-on, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;You can always donate through this page: http://hem.bredband.net/Valyrie/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;What's new in this version&lt;br /&gt;* Fix: the /camp command handling should actually work as intended now  &lt;br /&gt;  (assuming you also have copied the &lt;MOD dir&gt;\Scripts\camp file to the &lt;TSW install dir&gt;\Scripts folder).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Features (when mod is enabled using the icon):&lt;br /&gt;* Will warn whenever the user want to open the inventory (to change gear)&lt;br /&gt;* Will warn whenever the user want to open the ability wheel (to change abilities)&lt;br /&gt;* Will warn whenever the user want to open the character sheet (to change gear/build)&lt;br /&gt;* Will warn whenever the user issues the /camp command &lt;br /&gt;* Will warn whenever the user want to open certain mods that can break MP when used; &lt;br /&gt;  currently detected mods are: Vipers Deck Manager, Valet, InventoryList and Elg&lt;br /&gt;* Supports integration with Vipers Topbar Information Overload&lt;br /&gt;* Right-click + hold button while moving mouse will reposition the icon (only supported if not using Vipers Topbar mod)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;Unpack the .zip archive into &lt;your Secret World Directory&gt;\Data\Gui\Customized\Flash\ folder&lt;br /&gt;To support the /camp command you also need to copy the MasterPlannerReminder\Scripts\camp file to &lt;your Secret World Directory&gt;\Scripts folder&lt;br /&gt;&lt;br /&gt;It should look like this:&lt;br /&gt;mandato...</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info92-v1.1.html</guid>
			
			<pubDate>Mon, 25 Feb 2013 13:33:01 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Topbar Information Overload (2.3.3)]]></title>
			<link>http://www.secretui.com/downloads/info24-2.3.3.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 2.3.3&lt;br /&gt;&lt;br /&gt;Fixed colouring of inventory space status not working.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 2.3.2&lt;br /&gt;&lt;br /&gt;Option to show White- and/or Black Marks added.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 2.3.1&lt;br /&gt;&lt;br /&gt;Extended compass check time and added a failsafe for slot positioning.&lt;br /&gt;The slot groups are now placed with the correct icon spacing between them.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 2.3.0&lt;br /&gt;&lt;br /&gt;Add-on slot count increased from 8 to 16.&lt;br /&gt;Bar slot icon font changed to a more readable one at small sizes.&lt;br /&gt;Icons can now also be toggled on/off for: Menu, Pax Romana, Black Bullion, Inventory, Friends Online and Cabal Members Online.&lt;br /&gt;Colouring can be toggled on/off for Friends and Cabal Members Online.&lt;br /&gt;The alpha change when 0 friends/cabal members are online can now be toggled on/off.&lt;br /&gt;Friends and Cabal are now split into two separate groups in the options.&lt;br /&gt;Font size can be adjusted.&lt;br /&gt;The font Y offset can be adjusted.&lt;br /&gt;You can now add a drop shadow effect to the items. Mostly useful if you want to turn the bar transparency all the way down. There's also options added to control the drop shadow effect.&lt;br /&gt;Layout automatically updates when the lengths of Pax Romana/Black Bullion/Inventory/Friends Online/Cabal Members Online change (re-adjusts the elements to keep correct spacing).&lt;br /&gt;Adjusted the colouring of various elements.&lt;br /&gt;Reduced the inventory, clock and latency icon sizes to better fit with the rest of the icons.&lt;br /&gt;Options window scroll position is now saved across sessions.&lt;br /&gt;Switched download and mail icon positions.&lt;br /&gt;Almost all elements can now be dimmed using the new brightness option.&lt;br /&gt;Font style can now be changed without having to reload the UI.&lt;br /&gt;Changed some things regarding load order and such, which should make it more reliable in loading everything correctly.&lt;br /&gt;Optimised a few bits and pieces.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 2.2.0&lt;br /&gt;&lt;br /&gt;Can now show online friends and cabal members. The...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Adds a bunch of information to the black bar at the top of the screen. Everything is fully togglable on/off through the in-game settings window.&lt;br /&gt;&lt;br /&gt;Here's a list of what you can choose to display:&lt;br /&gt;Your system time.&lt;br /&gt;12/24-hour modes.&lt;br /&gt;Current latency as text.&lt;br /&gt;Latency text and icon coloured according to your current latency (with user defined thresholds).&lt;br /&gt;Your current FPS (Frames Per Second).&lt;br /&gt;Your current Pax Romana amount which can be clicked to show the tokens window.&lt;br /&gt;Your current coordinates in the game-world.&lt;br /&gt;Show Black Bullions.&lt;br /&gt;Show inventory space status.&lt;br /&gt;Show White- and/or Black Marks.&lt;br /&gt;Show Friends and/or Cabal members online.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;There's also other options:&lt;br /&gt;Add-on Manager - see the description further down for information.&lt;br /&gt;Hide the compass.&lt;br /&gt;Offset the items from the left and right.&lt;br /&gt;Adjust the transparency of the bar.&lt;br /&gt;Add drop shadow to the elements.&lt;br /&gt;Adjust the brightness of nearly all elements.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Regarding the latency threshold values: It will be green up until the first value, yellow until the next, orange until the 3rd and above that red.&lt;br /&gt;Currently there's no proper value check, so if you for instance write a lower value in field 2 than in field 1 it will mess up.&lt;br /&gt;The values are given in miliseconds.&lt;br /&gt;&lt;br /&gt;NOTICE: Restart your client completely after installing this add-on. You should always do so when adding/changing .xml files.&lt;br /&gt;&lt;br /&gt;You will find a new menu item called &quot;Add-on Manager&quot; (near the bottom of the list) which will open the Add-on Manager window and from there you can select the &quot;Topbar Information Overload&quot; item to open the settings.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Add-on Manager information&lt;br /&gt;&lt;br /&gt;For developers: http://tswaddons.wordpress.com/tio-developer-guide/&lt;br /&gt;&lt;br /&gt;Please note that add-on developers need to change their code to hook into this - it's not something that &quot;just works.&quot; So if y...</description>
			<author>Viper</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info24-2.3.3.html</guid>
			
			<pubDate>Mon, 11 Feb 2013 16:57:09 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Valyrie's MissionTimer Enhanced (v1.0)]]></title>
			<link>http://www.secretui.com/downloads/info88-v1.0.html</link>
			<description>Valyrie's MissonTimer Enhanced - v1.0&lt;br /&gt;This mod will replace the standard MissionTracker.swf file and will therefore not work with any other (possible) add-ons that does the same.&lt;br /&gt;&lt;br /&gt;Donations&lt;br /&gt;It takes a lot of time to develop addons, so if you really like this mod and want to support it then please consider donating any amount. Thank you!&lt;br /&gt;&lt;br /&gt;You can always donate through this page: http://hem.bredband.net/Valyrie/&lt;br /&gt;&lt;br /&gt;Current Features&lt;br /&gt;* Mission countdown timer have been enlarged and is much easier to see now&lt;br /&gt;* Changed timer background color for better contrast and readability&lt;br /&gt;* Added text warnings on screen for &quot;one minute remaining&quot;, &quot;soon failing&quot; and &quot;very soon failing&quot;&lt;br /&gt;  (last two are hardcoded by FC to a specific time and might differ for each timed mission)&lt;br /&gt;&lt;br /&gt;The Future&lt;br /&gt;I have more ideas that I want to implement in coming versions, amongst them is the following:&lt;br /&gt;* Support for resizing the timer window&lt;br /&gt;* Support for moving the timer window to any point on screen&lt;br /&gt;* Some kind of option screen to enable/disable warning texts&lt;br /&gt;* Possbly the option to choose your own foreground/background color on the timer&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;Unpack the .zip archive into &lt;your Secret World Directory&gt;\Data\Gui\Customized\Flash\ folder.&lt;br /&gt;&lt;br /&gt;It should look like this:&lt;br /&gt;\Data\Gui\Customized\Flash\MissionTracker.swf &lt;br /&gt;&lt;br /&gt;If you had TSW running when installing this mod then a simple /reloadui should do the trick to activate it&lt;br /&gt;&lt;br /&gt;Uninstall&lt;br /&gt;Delete \Data\Gui\Customized\Flash\MissionTracker.swf &lt;br /&gt;&lt;br /&gt;Usage&lt;br /&gt;Simply start a mission that is on a timer and it should work automatically</description>
			<author>Valyrie</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info88-v1.0.html</guid>
			
			<pubDate>Thu, 07 Feb 2013 22:03:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Resource HUD (1.1.3)]]></title>
			<link>http://www.secretui.com/downloads/info83-1.1.3.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.1.3&lt;br /&gt;&lt;br /&gt;Maybe possibly fixed the issue with resources not showing up after death (hopefully).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.2&lt;br /&gt;&lt;br /&gt;Fixed (at least hopefully) the issue where the resources wouldn't show up again after death.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.1&lt;br /&gt;&lt;br /&gt;The spacing between the two elements can now go into negative values, especially useful with rotated resource indicators.&lt;br /&gt;The resources will now be cleared and disabled while dead and in anima form.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.1.0&lt;br /&gt;&lt;br /&gt;Fixed issue with rotation not being applied correctly in some situations.&lt;br /&gt;Fixed the element not centering correctly after scaling and reloading the UI.&lt;br /&gt;Added range indication to the resource indicators. Read the main description for information.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.1&lt;br /&gt;&lt;br /&gt;Added icon for accessing the options. Hover over it to view a tooltip of all the options available.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Version 1.0.0&lt;br /&gt;&lt;br /&gt;Released with all options available, this allows you to:&lt;br /&gt;Move the element (when the options window is open).&lt;br /&gt;Scale the element.&lt;br /&gt;Set the spacing between each element.&lt;br /&gt;Rotate the left and right resource indicator separately.&lt;br /&gt;Adjust all fade-in/out and delay times.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Resource HUD detaches the resource indicators from the player and target frames and combines them into one element that you can move around and what not. This allows you to get a more central placement for your resoruce indicators to better keep track of them while not having to look away from the gameworld by looking all the way down at the bottom of the screen.&lt;br /&gt;&lt;br /&gt;The add-on extends the usability a bit by making it more &quot;intelligent&quot;, if you will, and hides itself once it reaches the initial values for each resource, unless of course you're in combat or have a target selected. This however can be disabled by enabling the &quot;Always show&quot; option. It is also completely transparrent to the mouse cursor, so you can interact with the game world behind it and don't get mouse &quot;dead spots&quot; where you have the Resource HUD placed.&lt;br /&gt;&lt;br /&gt;There's some options available when moving the resources element:&lt;br /&gt;If you hold down Shift while dragging it, it will lock to either the X or Y axis.&lt;br /&gt;If you Ctrl + left-click it, it will center itself on the X axis and retain its Y axis position.&lt;br /&gt;If you right-click it, it will reset its position back to default.&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;Movable, scalable, rotatable, set spacing and adjust all fade-in/out and delay times.&lt;br /&gt;Both player and target resources are combined into one element.&lt;br /&gt;Its completely transparent to the mouse cursor so no dead spots&quot; are created where the resource objects are shown, meaning you can click the game world behind them.&lt;br /&gt;Each resource object is still placed according to which side its equipped in.&lt;br /&gt;The graphics have gotten outlines to make them clearer on all kinds of backgrounds.&lt;br /&gt;Removed the X/5 and replaced it with just the actual resource amount for the bar graphics  you know 5 is the max, no reason to write that.&lt;br /&gt;It will hide itself once it reaches the initial values for each equipped weapons resource (unless you have a target selected or in combat then it will stay vis...</description>
			<author>Viper</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info83-1.1.3.html</guid>
			
			<pubDate>Thu, 07 Feb 2013 10:35:15 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Advanced TradePost (0.7.9)]]></title>
			<link>http://www.secretui.com/downloads/info65-0.7.9.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v0.7.9&lt;br /&gt;* Price lookup when selling items isn't automatic anymore&lt;br /&gt;* Price lookup will now correctly select rarity to only get the right item&lt;br /&gt;* Personnal bank will now show all slots correctly when buying some from item store past the first 300&lt;br /&gt;* Fixed a bug with settings that would delete market mails past 525 stored ones&lt;br /&gt;* Improved lair fragment transfer a bit, depositing shouldn't fail anymore, withdrawing still might&lt;br /&gt;&lt;br /&gt;v0.7.8bis&lt;br /&gt;* Packaged correctly with XML files (update is only needed if you installed the addon recently and it's not saving settings)&lt;br /&gt;&lt;br /&gt;v0.7.8&lt;br /&gt;* Fixed some broken settings, shouldn't delete mails anymore during settings reset and scale correctly personnal bank and cabal bank&lt;br /&gt;* More lair fixes&lt;br /&gt;* Added Spy Mode, try searching for &quot;_Eth&quot; on the market to see it in action (and feel free to buy what's listed!)&lt;br /&gt;&lt;br /&gt;v0.7.7&lt;br /&gt;* Added Inventory Panel for personnal bank (cabal bank will get the additionnal panels once I'm happy with the way they work). Check settings for more options&lt;br /&gt;* Fixed some lair patterns for the related features&lt;br /&gt;&lt;br /&gt;v0.7.6&lt;br /&gt;* Did some changes to how mails are marked as read, might solve the mail icon not disappearing in some cases&lt;br /&gt;* My Orders button appeared at the bottom of the market tab. It just lists your current items for sale. More features incoming in there soon!&lt;br /&gt;* Mail/Logs settings are in. You can choose to only keep mails for a certain amount of days or delete old ones when reaching a certain amount of market mails. There is also a checkbox option &lt;br /&gt;&lt;br /&gt;v0.7.5&lt;br /&gt;* Fixed menus/split popups to not go under other UI elements or off screen and stay at the correct scale&lt;br /&gt;* Fixed some panel-switching glitches&lt;br /&gt;* Repackaged the mod correctly (hopefully fixes the Curse Client update issue)&lt;br /&gt;&lt;br /&gt;v0.7.4&lt;br /&gt;* Fixed the transaction log to sort correctly past transactions&lt;br /&gt;* R...&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Advanced TradePost&lt;br /&gt;&lt;br /&gt;ATP is a full TradePost replacement mod (and won't work with any other addon replacing the same TradePost.swf file). The aim is to enhance every aspect of the trade post in the long run. The first new features were focused around lairs since that's what my cabal needed, but the rest will be coming up soon.&lt;br /&gt;&lt;br /&gt;A Better Bank&lt;br /&gt;* View the entire banks' content (personnal &amp; cabal) on a single page each&lt;br /&gt;* Improved sell window. Get the market data pulled automatically when you try selling an item (and select a price in the list to undercut it)&lt;br /&gt;* Select different side panels for either the personnal or guild bank&lt;br /&gt;          - Lair mode (both): See a summary of how many (unique &amp; total) fragments you have for each zone/boss, move easy all the fragments for a boss or zone to/from your inventory. Withdrawing fragments requires a 4x4 bag (with &quot;lair&quot; in the name) for region bosses and a 9x3-6-9-... bag (with &quot;lair&quot; in the name again) for zone bosses.&lt;br /&gt;          - Inventory mode (only personnal bank now): Adds a search form to find items quickly in the bank and has 2 options to do some auto-stacking. &quot;Stack Items from inventory to bank&quot; will scan your bank first and then the inventory for any items that can be added to existing stacks. Check the options to configure how the mod should work once a stack is full.&lt;br /&gt;&lt;br /&gt;Anti-Spam Mail Filters &amp; Transaction Log&lt;br /&gt;* Pax from sold items is automatically taken when you open the TradePost&lt;br /&gt;* All mails from AH are hidden to prevent the mailbox from looking like your spam email adress while also improving loading performances (see more below). Mails can be shown again in the settings (along with some options to configure auto deletion)&lt;br /&gt;* Get an overview of your income/expense/number of transactions for current day, previous day, last 7 days and last 30 days&lt;br /&gt;* Get a full transaction log for each time period (click on t...</description>
			<author>EthTSW</author>
			<category domain="http://www.secretui.com">Flash Mods</category>
			<guid>http://www.secretui.com/downloads/info65-0.7.9.html</guid>
			
			<pubDate>Thu, 31 Jan 2013 18:41:37 +0000</pubDate>
		</item>
	</channel>
</rss>