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Updated: | 07-12-2012 07:41 PM |
Created: | 07-10-2012 07:57 AM |
Downloads: | 2,376 |
Favorites: | 17 |
MD5: |
File Name |
Version |
Size |
Author |
Date |
1.0.0 |
133kB |
Brunilde |
07-10-2012 07:57 AM |
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08-08-2012, 01:07 PM | |
Forum posts: 0
File comments: 10
Uploads: 0
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Does this still work and how would you do just a pure Customized folder install of it?
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Kharzon |
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Brunilde |
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07-11-2012, 09:51 AM | |
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Ok, so after some playing, I used OvrTehBottm's suggestions and they worked great.
Below is a copy of the actual edited working HUDMapView.xml with a bit smaller minimap frame. Thanks again Brunilde & OvrTehBottm Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <!-- $Change: 64136 $ (must be within the first 200 characters of the file) --> <View view_layout="stacked" fade_borders="Rect( 0, 0, 0, 0 )"> <View view_layout="vertical"> <RegionMapRenderer name = "RegionMapRenderer" view_flags = "WND_DONT_BLOCK_MOUSE|RMRF_DISABLE_WAYPOINT_LABELS" view_alpha = "0.6" hud = "true" player_centering_offset = "Point(0,0)" zoom_level_count = "3" min_size_extend = "Point(375,300)" max_size_limit = "Point(375,300)"/> <!-- Edit By "Brunilde" | [email protected] --> <VLayoutSpacer min_size="1" max_size="1"/> </View> <!-- Edit By "Brunilde" | [email protected] --> <View view_layout="stacked" v_local_alignment="BOTTOM" > <!-- <BitmapView bitmap_gfx="WorldmapGUI/minimap_options_bg.tga" v_local_alignment="BOTTOM"/> --> <View view_layout="horizontal" layout_borders="Rect(3,0,330,3)" h_alignment="LEFT" h_local_alignment="RIGHT" v_local_alignment="BOTTOM"> <Button name="MapButton" gfxid_raised="WorldmapGUI/minimap_map.tga" gfxid_pressed="WorldmapGUI/minimap_map_pressed.tga" gfxid_highlight="WorldmapGUI/minimap_map_hover.tga" layout_borders="Rect(0,0,0,0)" /> <Button name="PvPButton" gfxid_raised="WorldmapGUI/minimap_pvp.tga" gfxid_pressed="WorldmapGUI/minimap_pvp_pressed.tga" gfxid_highlight="WorldmapGUI/minimap_pvp_hover.tga" layout_borders="Rect(0,0,0,0)" /> </View> </View> <!-- Edit By "Brunilde" | [email protected] --> </View>
Last edited by Devla : 07-11-2012 at 09:55 AM.
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Devla |
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Devla |
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07-10-2012, 02:25 PM | ||
Quote:
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Sulu |
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OvrTehBottm |
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07-10-2012, 11:27 AM | |
• Resizing the mini-map: 124/124 => 500/350
• extension of the zone of "zooming / dézoomage" • changing the positions on the screen: shift to adjust the new proportions. • changes icons: reducing the size of the icon of friendly players to better see the mass and RvR; brightness increased by ~ 50%, no visible ground (green), combat zone change (red circles), personal location modified (orange arrow), reducing the size of the icon of the NPC, Changing icons "benchmarks". • Skin of the mini-map rework: white and black frame. • Changing the module position MapButton & PvPButton: Shift left • Remove modules "ZoomOutButton" & "ZoominButton" for more visibility (Mouse wheel to zoom instead). • Additional enhancements: Improved icons in the menu check "parameter", addition of color on the pop-up wells anima pending / \ Make a copy of your "data" in order to cancel the operation if necessary Download the patch and unzipped the file contained in the set root (C:> Program files (x86)> Funcom> The Secret World) and then confirm overwriting files. Run the command / or reloadui / rechargeriu to apply changes without logging. To uninstall the patch, do the same with your copy of "data" folder. Thank you, send me an mail any bug or suggestion (improvement, modification ...) - [email protected]!
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arandomguy01 |
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07-10-2012, 11:01 AM | |
Forum posts: 9
File comments: 10
Uploads: 0
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err what language is that? lol i cant seem to get google translate to.. translate it.
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kenze |
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