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Updated: 12-28-2012 12:26 PM
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Updated:12-28-2012 12:26 PM
Created:07-09-2012 12:19 PM
Downloads:4,851
Favorites:40
MD5:
Castbar Relocator
Version: 2.1.5
by: Viper [More]
Make sure to read the included readme.txt file on how to update this add-on with the 1.1 patch!

Features of this add-on:
  • Castbars are able to be placed anywhere on the screen.
  • Individual scaling of each castbar.
  • Individual scaling of each castbar's text.
  • Possible to offset the text's Y position.
  • Tweaked graphics of the castbars.
  • Alert system for specific abilities (user defined).
  • The text from the dodge bar has been removed (you know what it does from the colour).

Click the icon to the right of the compass to open the settings window and allow for the bars to be moved.
Click the icon while holding down Ctrl to open the Target Ability Alert system window.

For moving/placing I've made a few minor helpers as well:
  • If you Ctrl + click a castbar it will center horizontally on the screen.
  • If you hold down Shift while moving a castbar it will lock its movement to the axis it moved the longest on. Basically it means that if you moved it up further than you moved it to the side, it will snap into the X position it was at when you started moving it, once you release the mouse button (while still holding Shift).

Also if you Shift + click the icon the castbars will get reset to their default positions (default for this add-on, which is the same placement used in version 1.0.0).
Version 2.1.5
  • Fixed Target Ability Alert being broken in 2.1.4.

Version 2.1.4
  • Changed the text for the castbars to use HTML rendering as the Quantum Brace has its ability names formatted as such.

Version 2.1.3
  • The TAA window should no longer fail to load correctly.
  • When moving the bars and holding down shift they now lock while moving and not just when you release the mouse.
  • Right clicking on a bar will reset it to its default position.

Version 2.1.2
  • Should hopefully better hook onto the compass now.
  • Fixed a bug with ability alerts with repeating alerts not triggering.
  • Now suports the Topbar Information Overload Add-on Manager.
  • New icon!!!
Please note: If you use this together with the new Add-on Manager in Topbar Information Overload you will have to slot the icon into position before it shows up. You do this through the Add-on Manager by Shift + clicking Castbar Relocator in the list and assigning it a slot.

Version 2.1.1
  • Updated for patch 1.1 - read the readme.txt for important information on how to install as it now uses a new structure.
  • Possible to open the settings window using the /vcr slash command (assuming you also install the script - check the readme.txt).
  • Icon now waits for the compass to show up before trying to hook itself to it, which should solve icons hiding under the Menu button.
  • The Target Ability Alert window can now be opened from the settings window.

Version 2.1.0
  • Added Target Ability Alert system.
  • Removed debug text which accidently got left in.
  • Fixed centering of the cast bars when scaling.
  • The settings window now remembers its position.

Version 2.0.0
  • Castbars can now be placed anywhere on the screen.
  • Each castbar can be scaled individually.
  • Each castbar's text can be scaled individually.
  • Each castbar's text can be offset on the Y axis.
  • Tweaked the graphics of all castbars.
  • Added settings window.
  • Added icon for opening settings window (to the right of the compass).
  • Helpers for moving/placing the castbars. Hover over the icon in-game to read how they work.
Archived Files (7)
File Name
Version
Size
Author
Date
2.1.4
175kB
Viper
12-22-2012 07:42 PM
2.1.3
176kB
Viper
12-08-2012 06:55 AM
2.1.2
175kB
Viper
08-08-2012 02:35 PM
2.1.1
175kB
Viper
07-31-2012 09:08 AM
2.1.0
174kB
Viper
07-30-2012 06:01 PM
2.0.0
166kB
Viper
07-21-2012 05:58 PM
1.0.0
6kB
Viper
07-09-2012 12:19 PM


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Unread 09-21-2012, 10:48 AM  
Viper
 
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Quote:
Originally Posted by LandShark
Same here, no icon thus cannot change any settings.

It looks like the graphics castbar graphics are different, though.
Are you using my Topbar Information Overload as well? In that case it needs to be slotted first (unless you're using the newest version of TIO and that should happen automatically).
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Unread 08-25-2012, 06:05 PM  
LandShark

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Hi, any ideas why I dont have the icon beside the compass, thanks.
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Unread 08-13-2012, 04:26 PM  
LandShark

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Quote:
Originally Posted by Kharzon
Quote:
Originally Posted by Viper
Do you get the new castbar graphics and just not the icon?
Yeah, I got the graphics but not the icon. I don't have anything that affects the compass (no addon for it, that I know of) but I was assuming it was TeamUI since that seems to be the commonality so far. Just not sure. I'm going to double check the two xml's that need to be updated, I think.

*Both were edited correctly to include the required info already (I didn't forget, just double checking)*
Same here, no icon thus cannot change any settings.

It looks like the graphics castbar graphics are different, though.
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Unread 08-03-2012, 06:43 PM  
Devla
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Tried this mod for the first time in a while. Been using CustomUI.

So I removed the castbar info from my CustomUi script for player, target and dodge.

I adjust/resize/move the castbars with Castbar Relocator and the settings do not save and castbars are not showing up at all. I've tried /reloadui, /camp, etc. I'm sure its something with both mods trying to take control, but not sure if its an easy fix.
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Unread 07-29-2012, 06:25 PM  
Viper
 
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Quote:
Originally Posted by Kharzon
Viper, just a FYI, you can make console commands for the Options, instead or rather, with the button as well.

http://www.secretui.com/downloads/info43-CustomUI.html

Read his directions, as you can use his '/option [variable] [value]' to see that it can be done.

*EDIT*

I removed the TeamUI flash and now I get the button. Def something mixing up the two, somehow.
Well, yes - but it's a mess and not like making /vcr, for instance, to open the settings window for this add-on.

One solution could be to simply supply a script file as well which will create a usable slash command for the add-on - and then something to actually pick up the change and act accordingly. I might look into that...^^
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Unread 07-29-2012, 06:22 PM  
Viper
 
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Quote:
Originally Posted by neekay
First I love this and all of your other mods, thank you for contributing your time and effort in putting these together.

Using castbar relocator i'm encountering a issue with the abilities used by the target showing up in a list on the top left corner of my screen. This is where I keep my chatbox so it is overlapping that and is thus a little annoying.

Removing the targetcastbar .swf stops this from occurring but leaves me with a yellow target castbar.

just wondering if anyone else is having this issue or if there is a way to stop it other then the above.
lol, the hell... I have apparently accidently released a version with some debuging in it... Sorry about that! :P

New version tomorrow (with new features), so I hope you'll survive until then.
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Unread 07-29-2012, 03:57 PM  
neekay

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First I love this and all of your other mods, thank you for contributing your time and effort in putting these together.

Using castbar relocator i'm encountering a issue with the abilities used by the target showing up in a list on the top left corner of my screen. This is where I keep my chatbox so it is overlapping that and is thus a little annoying.

Removing the targetcastbar .swf stops this from occurring but leaves me with a yellow target castbar.

just wondering if anyone else is having this issue or if there is a way to stop it other then the above.
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Unread 07-25-2012, 04:33 PM  
Kharzon

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Viper, just a FYI, you can make console commands for the Options, instead or rather, with the button as well.

http://www.secretui.com/downloads/info43-CustomUI.html

Read his directions, as you can use his '/option [variable] [value]' to see that it can be done.

*EDIT*

I removed the TeamUI flash and now I get the button. Def something mixing up the two, somehow.
Last edited by Kharzon : 07-27-2012 at 05:08 PM.
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Unread 07-25-2012, 01:32 PM  
Sandman

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Viper, how did you get the resource counter in the centre of the screen?
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Unread 07-24-2012, 07:14 PM  
Kharzon

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Quote:
Originally Posted by Viper
Do you get the new castbar graphics and just not the icon?
Yeah, I got the graphics but not the icon. I don't have anything that affects the compass (no addon for it, that I know of) but I was assuming it was TeamUI since that seems to be the commonality so far. Just not sure. I'm going to double check the two xml's that need to be updated, I think.

*Both were edited correctly to include the required info already (I didn't forget, just double checking)*
Last edited by Kharzon : 07-24-2012 at 07:18 PM.
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Unread 07-24-2012, 05:49 PM  
Viper
 
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Quote:
Originally Posted by Kharzon
So, I'm also using the TeamUI addon, which for some reason, keeps me from having the button next to the compass or the Castbar Relocator, or maybe it's your other addon for the Information bar up top, I'm not sure.

Is there a / command for the chat box that we can use to bring up the settings window? If not, pretty worthless ui for me to be using. Just trying all options before I get rid of it.
Sadly it's not currently possible for us to do slash commands (at least nobody has figured out how, but it looks impossible).
The TeamUI add-on should not have any influence on the icon. My Topbar Information Overload add-on won't either. The icon actually puts itself next to the compass, which isn't even part of the top bar (it exists on its own, just on top of the topbar).

Do you get the new castbar graphics and just not the icon?
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Unread 07-24-2012, 04:56 PM  
Kharzon

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So, I'm also using the TeamUI addon, which for some reason, keeps me from having the button next to the compass or the Castbar Relocator, or maybe it's your other addon for the Information bar up top, I'm not sure.

Is there a / command for the chat box that we can use to bring up the settings window? If not, pretty worthless ui for me to be using. Just trying all options before I get rid of it.
Last edited by Kharzon : 07-24-2012 at 04:57 PM.
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Unread 07-23-2012, 02:54 PM  
Viper
 
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Quote:
Originally Posted by Thai Khan
Yeah. I tried that as well... no luck on getting this to work with my deck manager / team gui addons. I will just have to deal with the stupid default placement of the cast bars. Q_Q
Patch 1.0.3 tomorrow should solve some issues at least as we're back to normal behaviour for add-ons again.
If it still doesn't work you should re-check your XML files as that's where the problem is likely to be. Make sure to read the readme.txt I included as I contains a few extra instructions for upgrading this add-on to version 2+ (if you used version 1.0.0 before).
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Unread 07-23-2012, 02:52 PM  
Viper
 
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Re: THANKS, VIPER!! YOU ROCK!!

Mercinova: I might consider doing what you suggest, but right now I have to down-prioritise it as I doubt it's something the large majority wants. But in the future it's something that might make it in.

I have a little update coming for the add-on, which should hopefully be out tomorrow. The functionality is done I just need to add the settings interface for it (which takes a while as I HATE doing it :P).
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Unread 07-23-2012, 09:23 AM  
Thai Khan

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Yeah. I tried that as well... no luck on getting this to work with my deck manager / team gui addons. I will just have to deal with the stupid default placement of the cast bars. Q_Q
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