Class com.GameInterface.Loot

Field Index

SignalChanged, SignalClose, SignalNewLockedItem

Method Index

new Loot()
Close(), TryLootAll(), TryLootCash(), TryLootItem()

Constructor Detail

Loot

function Loot(lootBagID:ID32)

Field Detail

SignalChanged

public SignalChanged:Signal

SignalClose

public SignalClose:Signal

SignalNewLockedItem

static public SignalNewLockedItem:Signal

Method Detail

TryLootCash

function TryLootCash()

TryLootItem

function TryLootItem(itemPos:Number, charID:ID32, desiredPosition:Number):Void

TryLootAll

function TryLootAll()

Close

function Close()