Class com.GameInterface.Game.DynelBase

Field Index

SignalLockedToTarget, SignalStatChanged

Method Index

new DynelBase()
AddEffectPackage(), AddLooksPackage(), GetCameraDistance(), GetDistanceToPlayer(), GetID(), GetLockedTo(), GetName(), GetNametagCategory(), GetNametagPosition(), GetPlayfieldID(), GetPosition(), GetRotation(), GetScreenPosition(), GetStat(), HasDialogue(), IsDead(), IsEnemy(), IsFriend(), IsMissionGiver(), IsRendered(), ReInitialize(), RemoveAllLooksPackages(), RemoveEffectPackage(), RemoveLooksPackage(), SetPosition(), SetRotation()

Constructor Detail

DynelBase

function DynelBase(dynelID:ID32)

Field Detail

SignalStatChanged

public SignalStatChanged:Signal

SignalLockedToTarget

public SignalLockedToTarget:Signal

Method Detail

ReInitialize

function ReInitialize()

GetStat

function GetStat(statID:Number, mode:Number)

GetRotation

function GetRotation():Number

SetRotation

function SetRotation(angle:Number):Void

GetPosition

function GetPosition(attractor:Number):Vector3

SetPosition

function SetPosition(pos:Vector3):Void

GetScreenPosition

function GetScreenPosition():Point

GetCameraDistance

function GetCameraDistance(attractor:Number):Number

GetDistanceToPlayer

function GetDistanceToPlayer():Number

GetPlayfieldID

function GetPlayfieldID():Number

GetName

function GetName():String

IsRendered

function IsRendered():Boolean

IsDead

function IsDead():Boolean

IsMissionGiver

function IsMissionGiver():Boolean

IsEnemy

function IsEnemy():Boolean

IsFriend

function IsFriend():Boolean

HasDialogue

function HasDialogue():Boolean

GetNametagPosition

function GetNametagPosition():Point

GetNametagCategory

function GetNametagCategory():Number

GetLockedTo

function GetLockedTo():ID32

AddLooksPackage

function AddLooksPackage(looksPackageRDBID:Number, looksConfiguration:Number):Void

RemoveLooksPackage

function RemoveLooksPackage(looksPackageRDBID:Number):Void

RemoveAllLooksPackages

function RemoveAllLooksPackages():Void

AddEffectPackage

function AddEffectPackage(packageName:String):Number

RemoveEffectPackage

function RemoveEffectPackage(effectHandle:Number):Boolean

GetID

function GetID():ID32