Class com.GameInterface.Game.Camera

Field Index

m_AngleY, m_CinematicStripHeight, m_Pos, SignalCinematicActivated

Method Index

GetZoom(), PlaceCamera(), RequestCameraPosRotUpdates(), RunCameraPath(), SetFOV()

Field Detail

m_Pos

static public m_Pos:Vector3

m_AngleY

static public m_AngleY

m_CinematicStripHeight

static public m_CinematicStripHeight

SignalCinematicActivated

static public SignalCinematicActivated:Signal

Method Detail

RunCameraPath

function RunCameraPath(pathName:String, switchToDefaultCamWhenDone:Boolean, initialPosition:Number, targetPosition:Number):Void

PlaceCamera

function PlaceCamera(posX:Number, posY:Number, posZ:Number, offsetX:Number, offsetY:Number, offsetZ:Number):Void

SetFOV

function SetFOV(fov:Number):Void

RequestCameraPosRotUpdates

function RequestCameraPosRotUpdates(startUpdates:Boolean):Void

GetZoom

function GetZoom():Number