Class com.GameInterface.NeedGreed
- com.GameInterface.NeedGreed
Field Detail
CloseNonModuleControlledGui
static public CloseNonModuleControlledGui:Signal
SignalNeedGreedForItemFromClientChar
static public SignalNeedGreedForItemFromClientChar:Signal
SignalCloseNeedGreedWindows
static public SignalCloseNeedGreedWindows:Signal
SignalCreateNeedGreedWindow
static public SignalCreateNeedGreedWindow:Signal
SignalCanChangeLootOptionsChanged
static public SignalCanChangeLootOptionsChanged:Signal
SignalLootModeChanged
static public SignalLootModeChanged:Signal
SignalNeedGreedChanged
static public SignalNeedGreedChanged:Signal
SignalLootThresholdChanged
static public SignalLootThresholdChanged:Signal
Method Detail
Need
function Need(lootBagId:ID32, itemPos:Number):Void
Greed
function Greed(lootBagId:ID32, itemPos:Number):Void
Pass
function Pass(lootBagId:ID32, itemPos:Number):Void
SetLootOptions
function SetLootOptions(lootMode:Number, needGreed:Boolean, lootThreshold:Number):Void
GetCanChangeLootOptions
function GetCanChangeLootOptions():Boolean
GetLootMode
function GetLootMode():Number
GetNeedGreed
function GetNeedGreed():Boolean
GetLootThreshold
function GetLootThreshold():Number