Class com.GameInterface.GUIModuleIF
Field Detail
SignalActivated
SignalDeactivated
public SignalDeactivated:Signal
SignalStatusChanged
public SignalStatusChanged:Signal
Method Detail
FindModuleIF
static public function FindModuleIF(name:String):GUIModuleIF
OnModuleStatusChanged
static public function OnModuleStatusChanged(name:String, isActive:Boolean):Void