Class com.GameInterface.LoreBase

Field Index

SignalCounterUpdated, SignalGetAnimationComplete, SignalTagAdded, SignalTagRemoved

Method Index

GetBackgroundGradientFrom(), GetBackgroundGradientTo(), GetCounterCurrentValue(), GetCounterStat(), GetCounterTargetValue(), GetForegroundGradientFrom(), GetForegroundGradientTo(), GetHeaderNodeId(), GetIcon(), GetIcon2(), GetMediaId(), GetRank(), GetRequiredQuest(), GetRewardIdArray(), GetTagChildrenIdArray(), GetTagName(), GetTagParent(), GetTagText(), GetTagType(), HasCounter(), HasPlayerFaction(), IsLocked(), IsNew(), IsValidId(), IsVisible(), MarkAsOld(), OpenTag(), OpenTagOnce(), SetSelectedTag()

Field Detail

SignalTagAdded

static public SignalTagAdded:Signal

SignalTagRemoved

static public SignalTagRemoved:Signal

SignalCounterUpdated

static public SignalCounterUpdated:Signal

SignalGetAnimationComplete

static public SignalGetAnimationComplete:Signal

Method Detail

GetHeaderNodeId

function GetHeaderNodeId():Number

GetTagChildrenIdArray

function GetTagChildrenIdArray(tagId:Number, tagType:Number):Array

GetTagType

function GetTagType(tagId:Number):Number

GetTagParent

function GetTagParent(tagId:Number):Number

GetTagText

function GetTagText(tagId:Number):String

GetTagName

function GetTagName(tagId:Number):String

IsVisible

function IsVisible(tagId:Number):Boolean

IsValidId

function IsValidId(tagId:Number):Boolean

IsNew

function IsNew(tagId:Number):Boolean

MarkAsOld

function MarkAsOld(tagId:Number):Void

IsLocked

function IsLocked(tagId:Number):Boolean

HasCounter

function HasCounter(tagId:Number):Boolean

HasPlayerFaction

function HasPlayerFaction(tagId:Number):Boolean

GetIcon

function GetIcon(tagId:Number):Number

GetIcon2

function GetIcon2(tagId:Number):Number

GetBackgroundGradientFrom

function GetBackgroundGradientFrom(tagId:Number):String

GetBackgroundGradientTo

function GetBackgroundGradientTo(tagId:Number):String

GetForegroundGradientFrom

function GetForegroundGradientFrom(tagId:Number):String

GetForegroundGradientTo

function GetForegroundGradientTo(tagId:Number):String

GetCounterStat

function GetCounterStat(tagId:Number):Number

GetCounterCurrentValue

function GetCounterCurrentValue(tagId:Number):Number

OpenTag

function OpenTag(tagId:Number):Void

GetRequiredQuest

function GetRequiredQuest(tagId:Number):Number

GetCounterTargetValue

function GetCounterTargetValue(tagId:Number):Number

GetRank

function GetRank(tagId:Number):Number

GetMediaId

function GetMediaId(tagId:Number, mediaType:Number):Number

GetRewardIdArray

function GetRewardIdArray(tagId:Number, rewardType:Number):Array

SetSelectedTag

function SetSelectedTag(tagId:Number):Void

OpenTagOnce

function OpenTagOnce(tagId:Number):Void