Class com.GameInterface.DistributedValueBase
- com.GameInterface.DistributedValueBase
Method Index
AddVariable(),
DeleteVariable(),
DoesVariableExist(),
Forget(),
ForgetAll(),
GetDefaultDValue(),
GetDValue(),
GetMinMaxValues(),
GetName(),
GetValue(),
GetVariableCategory(),
Observe(),
ObserveAll(),
SetDefaultDValue(),
SetDValue(),
SetName(),
SetValue()Constructor Detail
DistributedValueBase
function DistributedValueBase(name:String)
Field Detail
SignalChanged
Method Detail
SetName
function SetName(name:String)
GetName
function GetName():String
AddVariable
function AddVariable(name:String, value, isPeristent:Boolean):Void
DeleteVariable
function DeleteVariable(name:String):Boolean
DoesVariableExist
function DoesVariableExist(name:String):Boolean
GetMinMaxValues
function GetMinMaxValues(variableName:String):Array
SetDValue
function SetDValue(name:String, value):Void
GetDValue
function GetDValue(name:String)
GetValue
function GetValue()
SetValue
function SetValue(value):Void
SetDefaultDValue
function SetDefaultDValue(variableName:String, value):Void
GetDefaultDValue
function GetDefaultDValue(variableName:String)
GetVariableCategory
function GetVariableCategory(name:String):Number
Observe
function Observe(variableName:String):Void
Forget
function Forget(variableName:String):Void
ObserveAll
function ObserveAll():Void
ForgetAll
function ForgetAll():Void