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|View Poll Results: How far would you go for DPS tracking?|
|I already use ACT and would use a similar option if I can stay in-game.||5||45.45%|
|It depends on the performance and the concept.||2||18.18%|
|I refuse to use anything external to the game client.||2||18.18%|
|I just want it, and I want it now!||2||18.18%|
|Voters: 11. You may not vote on this poll|
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|07-19-2012, 10:12 PM||#1|
How far would you go for Group DPS Tracking?
As the title states...How far would you go for group DPS tracking.
With some research:
I have a solution in mind which will maintain game performance and does not involve any hacking methods or manipulation of client files. I'm just curious who would want this...
If I do release this to the public, I will be allowing other mod authors to use the same API. It will be closed source bar a select few.
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Last edited by DeathTiger : 07-19-2012 at 10:16 PM.
|07-20-2012, 07:49 PM||#2|
Join Date: Jul 2012
I am using A.C.T. at the moment and it *seems* to be picking up my group's dps. Is this not the case?
|07-21-2012, 04:44 AM||#3|
It does pick up the Group DPS, but in a separate window outside of the Game UI.
|07-24-2012, 04:19 AM||#4|
Join Date: Jul 2012
Personally, I stick with ACT 100% in any game (where possible). Generally, I'm not after a "DPS meter", I'm after diagnostics and statistics - what hits for how much, damage types, crit %, timelines etc.
That being said, in the numerous MMO's I've played, most players I've known are wanting:
1. In game & simple
2. Their DPS or HPS (or both)
3. Their group/raid DPS/HPS (or both)
4. The ability to filter to self/group/raid only (ie: selectively parse)
5. Ability to export to chat channel (whether via clipboard or direct).
For people who want a meter (as opposed to parser), they generally will want group/raid dps - your dps is nice, but they really want their dps/hps compared to other people around them.
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